edukrot.blogg.se

Xcom 2 patch notes xbox 1
Xcom 2 patch notes xbox 1









xcom 2 patch notes xbox 1
  1. #Xcom 2 patch notes xbox 1 full#
  2. #Xcom 2 patch notes xbox 1 mods#
  3. #Xcom 2 patch notes xbox 1 Pc#

  • Engineering items that are full squad upgrades are now designated in the UI.
  • Fixed an issue causing some scan timers to go into negative time.
  • Fixed an issue where weapons did not keep names and customisations upon tier bump.
  • Fixed an issue where Character Pool choices like Class, Attitude, and props did not save.
  • Fixed an issue that was preventing civilians from pathing to ladder tiles.
  • Fixed an issue where Promotion Earned text appeared before action is seen on screen.
  • Fixed an issue where VIP units would take damage when their origin location was damaged.
  • Added a new recommended Steam Controller configuration with support for additional actions.
  • After changing graphics settings, based on the selected preset, extra crew will be capped.
  • This prevents multiple calls within the same frame from creating multiple requests to save the profile.
  • Removed a hitch that occurs when the camera enables/disables building visualiser.
  • Reduces the impact count of the Avatar Rifle.
  • Reduced High Shadow Resolution - Reduce shadow resolution when set to HIGH to 1536, instead of 2048.
  • Disabled shadow casting from character lights w/in Avenger.
  • Shadowed light fade out within Avenger Disabled Post & Pre Mission cinematic lights not being used.
  • Enable triple buffering to fix VSync performance.
  • Optimisation to shadows in the Avenger.
  • xcom 2 patch notes xbox 1

  • Removed MSAA options from default presets and adjusted autodetect to target 40FPS instead of 30FPS.
  • Support for nVidia SLI and AMD Crossfire.
  • Fixed an issue where shadow rendering during glam cam shot transitions was slowing down performance.
  • Normal movement animations are moderately increased. While Zip Mode is enabled animation (like step outs & gremlin movements) speeds are significantly increased.

    #Xcom 2 patch notes xbox 1 Pc#

    PC gaming, folks! It's one hell of a life.Īnyway, here's the full list of patch notes for you to have a butchers at:

    #Xcom 2 patch notes xbox 1 mods#

    It's also quite likely that some of those mods won't like the new patch and might not work until a later update. If you're using any XCOM 2 mods (and you probably should be), you'll need to launch the game, close it, and then launch it once again to ensure that the patch actually begins downloading. That'll hurt, I'm sure, but it does feel like a necessary downgrade.

    xcom 2 patch notes xbox 1 xcom 2 patch notes xbox 1

    Following this patch, the beacons - which take on the form of XCOM soldiers who draw fire away from your squad - can no longer take cover and will always be hit by enemy fire. One that immediately jumps out is the nerf to Mimic Beacons, which had become a vital (and often overpowered) tool in most campaigns. This remains optional and can be found under the gameplay menu.Īlongside the performance improvements, you'll also find a number of balance changes here. "We will continue to improve the XCOM 2 experience with additional updates and patches over the coming months".įiraxis have also added the option to activate a new 'Zip Mode', which speeds up animations and ensures a "faster-paced experience". "The XCOM team has been working hard to improve performance, balance, and stability issues reported by our fans," explains the official blog post. XCOM 2 should now run better on your PC, thanks to its first major patch.











    Xcom 2 patch notes xbox 1